Pre- judging is NOT open to the public. Only participants and handlers will be allowed in the pre-judging area.
Division pre-judging is defined as:
Walk-on is defined as:
Please check your Craftsmanship Division for pre-judging times to make sure you are here for the time allotted for your judging time. Special arrangements MAY be made case by case.
13 years and up, (13-17 years old needs consent from legal guardian)
To enter, the cosplayer (or group leader) is required to submit the Cosplay Sign-Up Form online. Please submit only one entry per group (no more than 8 per group, on entry form add all names of members in field provided.)
When your entry is confirmed, you must check in at the Cosplay table. When you check in, you must let us know how many parents/handlers you will be bringing backstage with you so we can make sure enough seats are available. IF YOU DO NOT CHECK IN, YOU DO NOT COMPETE.
Craftsmanship pre-judging will take place in the “Cosplay Room”. Please arrive early in order to check in. Times will be limited so make sure you reserve your requested time online. If you find out in advance that you will not be able to make it for judging, please contact us. Entries that do not show up for judging will be disqualified.
If you do not pre-register, it will be a first come first served. Registering in person will not guarantee a time block for judging.
Please be courteous to your fellow cosplayers and to your judges by keeping your presentation brief!
In progress photos and/or Reference photos. (Photos on electronic devices need to be organized.) Any special techniques used. Printed and presented in a folder or binder in an orderly fashion and easily readable.
Novice:
Intermediate:
Masters:
Group:
Closet:
In all cases, if the Cosplay Head or a judge feels that you should be placed in a higher division based on the craftsmanship and presentation of your costume, your entry may be changed to that higher division. Groups will be considered a single entry, combining all awards won by its participants.
No fully purchased costumes will be considered for craftsmanship judging but you can participate in the Cosplay Parade and walk across the stage.
If ANY part of the cosplay, including but not limited to clothing, props, weapons, electrical props, wigs etc. is made by someone else, then proper credit must be given. The costume must be made by the entrant(s) or credited to the appropriate creator(s) on the entrant’s entry form. Creators not entering in costume must be present to receive awards.
Reference images and progress binders used as part of craftsmanship presentations, but must be picked up from Cosplay table IMMEDIATELY following your judging.
Entries wishing to compete with costumes that have previously won a costume competition must declare this upon registration. Entrants may not compete in a costume that has won a major award at another convention.
IF ANY PARTICIPANT IS FOUND TO HAVE FAULISFIED OR LIED ABOUT THEIR COSPLAY BEFORE OR AFTER THE COMPETITION IN ANY WAY WILL BE DISQUALIFIED, NOT ELIGIBLE FOR PRIZES OR HAVE THEIR PRIZE REVOKED AND GIVEN TO THE NEXT ELIGIBLE WINNER, AND BANNED FROM NEXT YEAR’S COMPETITION.
NO EXCEPTIONS!
Be at main stage at 2:30pm
There will be a half-hour panel before the parade “HOW TO WALK ACROSS THE COSPLAY STAGE 101” It is HIGHLY recommended for all participants of the parade. The panel will include information about the 3 X’s marked on the stage, striking a pose, and interaction with the crowd to get them fired up, and other helpful information.
Line up for the parade will take place right after the panel. Anyone can participate in the parade, there are no designated spots. If you have to fall out of the parade at any time we just ask you to step to the side to let everyone in the parade pass you.
After the parade you will line up in rows according to your judging number, this is the staging area for walking the stage. A staff member will move one row at a time to walk onto the stage. You MUST stay in this order so the MC calls out the correct name for walking across the stage.
*All the craftsmanship, groups (no more than 8) and closet cosplay contestants will line up first, in sign-up numerical order.
*All walk-ons will line up after, in sign- up numerical order. You are not being judged and are not eligible for prizes.
No microphones may be used by the contestants at any time.
Messy substances including confetti, glitter, flower petals, and water are not allowed to be brought on the stage. Pyrotechnics or special effects such as fireworks, flash paper, or smoke machines will not be allowed on the stage or backstage area. You may not throw anything off the stage or into the crowd.
Non-firing toy weapons will be allowed on-stage without peace bonding, but any live weapons will result in immediate removal from the stage. No food, animals, adult- themed props or remote-control devices are allowed on stage.
One foot must remain on the floor at all times. Climbing onto the stage or leaping off the stage is prohibited.
SiouxperCon staff, sponsors, and immediate family of sponsors may not enter the contest.
All costumes must provide as much body coverage as a bikini. Underwear and/or supportive garments must be worn underneath revealing or skin-tight costumes. If your costume does not meet these criteria you may be asked to change or not permitted to walk the stage. Body paint is not a costume. Also, no nudity or adult- themed props are permitted. Laws of public decency apply. SiouxperCon staff reserves the right to make final judgment calls on what is “decent”. If staff feels that your costume is indecent or inappropriate in any way, you will be asked to change or cover up.
Appropriate footwear is required at all times in the hotel and convention area. If your costume calls for bare feet, you may wear flip- flops or ballet slippers, but the soles of your feet should not come in contact with the floor.
Inline skates (i.e. Rollerblades), roller skates, Togo skates, sneaker skates (i.e. Heelys), and the like may not be worn or used in the convention area or on the contest stage.
You must have a clear line of sight that also includes peripheral vision, being only able to see through a tiny eye slot does NOT constitute a clear line of sight. If this is unavoidable, cosplayers MUST have a handler at all times. Other cosplayers with masks or heads do not qualify as a handler.
Entrants must be able to enter and exit the stage quickly on their own or with the assistance of a handler.
Candles, fireworks, sparklers, liquid fuels or other fire hazards are strictly prohibited.
Please avoid loose materials such as sand, glitter, confetti, flower petals or other items that are designed to fall, scatter, or otherwise spate from your costume.
No fake blood that can be smeared, squirted, dripped, sprayed or otherwise be transferred to another person or surface is allowed. This includes any type of dye, food coloring, or makeup.
Body makeup that easily smears or transfers to any person or property cannot be worn. Please properly seal and set all makeup so that does not happen.
Clothing or signs that display messages deemed to be inappropriate or offensive to others (including, but not limited to, explicit language, homophobic, sexually suggestive or racially offensive material) will not be permitted. Convention staff reserves the right to ask attendees to change or cover offensive clothing. Failure to comply will result in your badge being confiscated. SiouxperCon is an all-inclusive event and encourages diversity and respect.
ALL PROPS RESEMBLING WEAPONS must be inspected, “Peace Tied”, and approved by Staff and/ or Security prior to being carried or displayed in public areas. If you are found to be in violation of this policy, you will be asked to take it back to your hotel room or vehicle. If there are continued violations with the same prop, your weapon will be confiscated and you may be ejected from the convention.
ALL projectile weapons are prohibited.
Prop guns will be permitted, pending inspection by Security, only if they meet the following criteria:
No live steel (edged metal weapons) will be permitted. Bladed replica weapons must be made of a non-metal, non- sharp material, must be no longer than 72 inches in length, and must be approved by Security.
Commercial weapon replicas purchased in the dealer room must remain peace- bonded/ wrapped at all times, and must be taken directly to your hotel room or car after purchase. They may not be carried around the convention. If you are seen carrying a non-compliant weapon in convention areas, it will be confiscated and held by Security until the end of the convention.
If the convention staff feels that your prop poses a risk to others, you will be asked to remove the item from public areas, or it may be confiscated.
SiouxperCon staff are not able to pre-approve weapons and props before the convention. A determination can only be made after it is inspected by Security at the convention.
Please remember that SiouxperCon is subject to the venue’s policies and the judgment of the venue’s management. The venue reserves the right to ban props or costumes from the premises.
Please do not bring in props that too closely resemble drugs or alcohol.
***Violation of Weapons Policy will result in person(s) being immediately escorted out of Con.***